﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/"><channel><title>The Digistor Blog</title><link>http://www.digistor.com.au/</link><description>NukePress</description><copyright>Copyright 2012 by Digistor Pty Ltd</copyright><docs>http://www.rssboard.org/rss-specification</docs><generator>Digistor - Digital Media Solution Specialists</generator><language>en-AU</language><trackback:ping /><item><title>Connect your Apple computers over FibreChannel with the SANlink!</title><link>http://www.digistor.com.au/Articles/DigistorBlog/tabid/1615/PostID/11/Connect-your-Apple-computers-over-FibreChannel-with-the-SANlink.aspx</link><author>Helmut</author><guid isPermaLink="false">11</guid><pubDate>Thu, 01 Dec 2011 13:41:42 GMT</pubDate><content:encoded><![CDATA[<h1><span style="font-size: 11px;">Written by Helmut Lottenburger <br />Post-Production Workflow Specialist</span></h1><p></p><p><strong>The Promise SANlink allows you to connect any Apple computer with Thunderbolt port to a FibreChannel environment.</strong></p><p>&nbsp;</p><p><strong></strong></p><p><img alt="" style="border: 1px solid #000000; width: 700px; height: 279px;" src="/Portals/4/images/blog/Helmut_SNlink/SANlink_storage.png" /> </p><h4>Benefits of FibreChannel over Thunderbolt:</h4><p><strong>1)</strong><br />At this point in time all available "Thunderbolt enabled" storage devices do not offer any additional interfaces (such as USB 3.0 or eSATA).<br />This makes devices such as Promise Pegasus and some LaCie disks virtually useless in a mixed OS environment running Windows or Linux.</p><p></p><p><strong>2)</strong><br />FibreChannel infrastructure allows you to scale "big" by using FibreChannel switches.<br />Thunderbolt technology allows you to scale as well by simply daisy chaining the devices. However, if a storage device "in the middle" fails, so do all other devices "up stream".</p><p> </p><p><strong>3)</strong><br />Currently, Thunderbolt storage does not provide any level of hardware redundancy. Power supply units (PSU) and storage controllers are not easily accessible and require to "open" the whole unit in order to access it.</p><p> </p><p>&nbsp;</p><p></p><h4>Some post-production workflow examples:</h4><br /><strong>1)</strong><p></p><p>Thunderbolt storage makes a great mezzanine storage. Move the data from one location to the other, plug the Mac into the central storage (XSAN/StorNext) and copy the footage with high-speed to it's permanent destination.</p><p>&nbsp;<strong>2)</strong> </p><p>Finishing applications such as <em>DaVinci Resolve</em> and <em>Autodesk Smoke for Mac</em> can use the Promise array as their "local storage". Uncompressed renderings (and playback) will not affect the overall performance of the SAN which can quickly decrease when one or more uncompressed streams are accessing it.<img alt="" style="border: 1px solid #000000; width: 700px; height: 327px;" src="/Portals/4/images/blog/Helmut_SNlink/SANlink_SAN.png" /></p><p>The above scenario shows an effective way to utilize an uncompressed finishing workflow that does not impact a central storage.</p><p>Note, that the SANlink in this example can connect to a AJA or Blackmagic Design video I/O device as well!</p><p>&nbsp;</p><p>&nbsp;</p><p></p>]]></content:encoded><trackback:ping /></item><item><title>Extensis Event at Digistor</title><link>http://www.digistor.com.au/Articles/DigistorBlog/tabid/1615/PostID/10/Extensis-Event-at-Digistor-.aspx</link><author>Helmut</author><guid isPermaLink="false">10</guid><pubDate>Sun, 20 Nov 2011 17:51:26 GMT</pubDate><content:encoded><![CDATA[<p>Digistor held Extensis digital asset management events in Melbourne and Sydney in November 2011.</p><p><strong>Extensis Portfolio 10 Demo in Digistor Vimeo</strong></p><p>This excellent demonstration from our recent Total Control Tour takes you through the details of Extensis' Portfolio 10 digital asset management solution.</p><p><iframe width="400" height="225" frameborder="0" src="http://player.vimeo.com/video/32022559?title=0&amp;byline=0&amp;portrait=0"></iframe></p><p><a href="http://vimeo.com/32022559">Extensis Portfolio 10 - Demo</a> from <a href="http://vimeo.com/user5255761">Digistor Australia</a> on <a href="http://vimeo.com">Vimeo</a>.</p><p><strong>Moving from Final Cut Server to Portfolio Server</strong></p><p>Evan Butson from 50 Kaliber Films presented this excellent overview of his company's move from Final Cut Server. An in-depth overview of the process and key advantages from our recent Total Control Tour event.</p><p><iframe width="400" height="225" frameborder="0" src="http://player.vimeo.com/video/32023947?title=0&amp;byline=0&amp;portrait=0"></iframe></p><p><a href="http://vimeo.com/32023947">Extensis Portfolio 10 - User Story</a> from <a href="http://vimeo.com/user5255761">Digistor Australia</a> on <a href="http://vimeo.com">Vimeo</a>.</p><p><img alt="" style="width: 600px; height: 366px;" src="/Portals/4/images/blog/extensis_event_1.jpg" /></p><p><img alt="" src="/Portals/4/images/blog/extensis_event_2.jpg" /></p><p><img alt="" src="/Portals/4/images/blog/extensis_event_3.jpg" /></p>]]></content:encoded><trackback:ping /></item><item><title>Finishing Fusion: Autodesk Smoke on Mac &amp; DaVinci Resolve  on one Workstation</title><link>http://www.digistor.com.au/Articles/DigistorBlog/tabid/1615/PostID/8/Finishing-Fusion-Autodesk-Smoke-on-Mac--DaVinci-Resolve- on-one-Workstation.aspx</link><author>Helmut</author><guid isPermaLink="false">8</guid><pubDate>Sun, 20 Nov 2011 17:52:08 GMT</pubDate><content:encoded><![CDATA[<span style="color: #f79646;">Written by Helmut Lottenburger <br />Post-Production Workflow Specialist&nbsp;</span><p><strong></strong></p><p><span style="font-size: 12px;"><strong>Can Smoke for Mac and Resolve work on the same workstation happily together? I believe they can!<br />Recently, I did some tests to see how far Smoke and Resolve can be combined on one system. The results are encouraging and worth sharing here.</strong></span></p><p><strong></strong></p><p> </p><p>&nbsp;</p><p></p><p><a href="../../../../../../../../Portals/4/Ingen.Blog/Windows-Live-Writer686e2be0a5c8_831EMacbooktbolt.jpg"></a></p><h4>Why combine SMAC and Resolve at all?</h4><p><strong>Practical Reasons:</strong> <br />Resolve users may want to extend the capabilities of their current suite and move to a more versatile finishing application to cover editing and VFX. Smoke for Mac users on the other hand may want to have a wider range of tools when performing colour correction and find Resolve more versatile for this task. </p><p><strong>Financial Reasons:</strong> <br />Combining Smoke and Resolve can save you additional storage and a second workstation. Both applications can use the same data without the need to connect to a central storage. Merging Smoke and Resolve will allow you to take full advantage of a high-end suite without investing in extra gear.</p><p><a href="../../../../../../../../Portals/4/Ingen.Blog/Windows-Live-Writer686e2be0a5c8_831Emediaexpress.jpg"><img alt="MacRear" style="border: 1px solid #000000; vertical-align: middle; width: 350px; height: 334px;" src="../../../../../../../../Portals/4/images/blog/Helmut_CubixSmacResolve/1.png" /><br /></a></p><p style="text-align: center;">My MacPro ready for expansion. Resolve hardware will be "outsourced".</p><p>&nbsp;</p><h4>So, where is the problem?</h4><p><strong>To make it short...</strong><br />...Smoke uses AJA and Resolve Blackmagic Design I/O cards.<br />...Smoke has been designed for one graphics card, Resolve for multiple.<br />...Smoke requires different drivers and OS versions than Resolve.</p><p> Lastly, a MacPro has only four PCI slots to cover all hardware requirements, such as video I/O, GFX support and external storage!<br /><br />Two GFX and two I/O cards in one system? I can see lots of potential issues running unqualified hardware as a production system.</p><img src="/Portals/4/images/blog/Helmut_CubixSmacResolve/2.png" style="border: 0px solid #000000; width: 450px; height: 300px; vertical-align: middle;" alt="Setup1" /><p></p><p style="text-align: center;">DaVinci Resolve with Cubix expansion chassis.</p><p style="text-align: center;"></p><h4>Outsourcing Resolve:</h4><p>I thought, the best way to avoid any "crossfire" between Resolve and Smoke is to "outsource" the GPU and Decklink card. The Cubix Expansion Chassis is small enough to fit under your desk but it is not whisper quiet. You will definitely hear the fans working which can be an annoying experience.</p><p>&nbsp;<table width="135" height="97">    <tbody>        <tr>            <td>            <p>&nbsp;</p>            <p><img alt="" src="/Portals/4/images/blog/Helmut_CubixSmacResolve/3.png" style="width: 400px; height: 337px;" /></p>            </td>            <td><img alt="" src="/Portals/4/images/blog/Helmut_CubixSmacResolve/4.png" /> <br />            </td>        </tr>    </tbody></table></p><p>&nbsp;</p><p><strong>Switching to Resolve:</strong> <br />Simply turn the Cubix on and boot from a &ldquo;Resolve friendly&rdquo; partition.</p><p><strong>Switching to Smoke for Mac:</strong> <br />Turn the Cubix off, physically disconnecting the &ldquo;unqualified hardware&rdquo;, and boot from your Smoke partition.</p><p></p><p></p><p></p><h4> </h4><p><img alt="" src="/Portals/4/images/blog/Helmut_CubixSmacResolve/5.png" style="width: 650px; height: 397px;" />&nbsp;</p><p></p><strong></strong><strong>I tried to do extensive tests with the given time I had. This is the gear I used:</strong><br />- JVC broadcast monitor<br />- AJA KiPro for record and playout, incl. deck control<br />- a SANman 8-bay system as a DAS<br />- Cubix Expansion unit<br /><br />MacPro 2010 (Dual 6-core) <br />- 12 GB RAM<br />- AJA Kona 3G<br />- Blackmagic Design Decklink Extreme 3D (in Cubix)<br />- Connection card for SANman DAS<br />- 1x nVidia Quadro 4000<br />- 1x nVidia Quadro (GPU processing board in Cubix)<h4> </h4><h4>Smoke to Resolve: Bridging the gap</h4><p>Many users may not be aware of this workflow, so I thought I mention it here.<br />There is a great way to move your entire Smoke timeline into Resolve within seconds, without rendering and without creating additional data!<br /><br />Once you have finished the job in Smoke and have saved the (rendered) timeline, do not export it as you usually would. Instead select Publish.</p><p style="text-align: center;"><img alt="" src="/Portals/4/images/blog/Helmut_CubixSmacResolve/Publish.png" style="border: 1px solid #000000; width: 600px; height: 195px; vertical-align: middle;" /> <br />Both Smoke for Mac and Resolve like DPX sequences. <br />Use Publish to speed your workflow up and work at highest quality.</p><p>&nbsp;</p><p>This will map the DPX files in your Framestore to any folder on your DAS in a user friendly, continuous, sequence.<br />The beauty is that this process does not consume space and it does not just create &ldquo;shortcuts&rdquo; to the original files. It creates so called hard links.<br /><br />See the Digistor Whitepaper for an in-depth explanation:<br /><a target="_blank" href="http://www.digistor.com.au/LandingPages/SmokeforMacWhitepaperDownload.aspx">Smoke for Mac in established Post-Production environments.</a><br /><br />From there, you simply boot into Resolve an have your finished timeline in the best possible quality. Bang!</p><p>&nbsp;</p><p></p><p></p><h4>Conclusion:</h4><p>After doing some testing, I come to the conclusion that Resolve and Smoke for Mac can be used in one system and consequently in one suite. I don&rsquo;t see a reason why it would <em>not</em> work and suggest you get in touch with Digistor if you want to investigate this option further.</p>]]></content:encoded><trackback:ping /></item></channel></rss>