Now is the time to try V-Ray Cloud Rendering!

UPDATE 1/3/2019: A week after writing this article, Chaos Group has released Chaos Cloud (formerly V-Ray Cloud). Instead of the 100 credits during beta, trial users will get 20 free credits to test with. That is still enough to get a good idea of the simplicity and power.

Simple and easy to use V-Ray Cloud rendering has arrived. With 100 FREE credits to play with, there is no reason not to check it out. There are no virtual machines to configure, and no licenses to acquire.

Sign up to the V-Ray Cloud beta to get 100 free credits. Install the small V-Ray Cloud Client application, and then start rendering in the cloud. With V-Ray Next, simply send the job to the cloud from within 3ds Max, MAYA, SketchUP, or Rhino with just a click of a button. For V-Ray 3, you will need to export a ".vrscene" file first.

V-Ray Rendering

The benefits of cloud in general is that there is no hardware or software maintenance required and you pay as you go. In other words, paying only for the resources you use/need. It is perfect for meeting tight deadlines where waiting days for a render is not an option.

In the effort to simplify cloud rendering, the "elasticity" cannot be manually controlled. That is, there are no options to choose the type of number of CPUs.

"One of our primary goals is to keep the workflow as simple/automated as possible with little to no sacrifices made. With that in mind, selection of machine type and number is handled for you by us. At the moment we use a wide range of machines from 36 to 96 cores. As this is a beta, we are experimenting with different configuations. Also, we are currently working on making distributed rendering automatic. With that in place, you may seldom feel the need to specify anything upfront." - V-Ray Cloud FAQ

It my tests, when i sent a 101 frame animation, there were 49 frames rendering simultaneously.

Rendering menu bar

Below are the results of the 101 frame animation cloud render. You can see that it will exceed 100 free credits, so keep your renders small while you evaluate. In my experience, if a single frame takes 1 hour to render, a 45 frame animation should take roughly the same time.

As you'd expect, the more credits you buy, the cheaper they are. Be sure to contact Digistor if you wish to buy more credits.

V-RAY Status bar

"Credits are linked to a certain amount of compute time on Inter "Skylake" generation CPUs. The underlying hardware configuration may vary a bit according to availability, but the amount of credit cost for the same image should be consistent. As time goes by, we believe the processing speed will only increase, which should reduce the credit cost to create the same image. Also keep in mind that the credit usage covers all the costs for uploading, downloading, storing your project and its results, and starting your jobs instantly (i.e no extra credits are spent for higher priority jobs).

We highly encourage you to use your free credit allowance to test the current performance of the service relative to your type of work for the best estimate of what a credit is providing you. The best way to estimate is to render a test image and to note how many credits it condumes and then expand that cost by what your final job will take(in terms of final resolution, quality, frames, etc...). We plan to provide more accurate estimating tools for you to use for our final service." - Vladimir Dragoev / Chaos Team

If you want to use any plugins, click here to find out the supported plug-ins.

V-Ray Cloud rendering is seriously worth considering. I recomment giving it a try, if only just for a familiarity and to see how easy it is. It might be a potential lifesaver in the future. The overall experience could not be simpler and less daunting. When uploading iterations, previous jobs are checked so that only changes are uploaded. Overall, it feels well thought our even in this beta stage. It can only get better.

View and playback

View and playback a render preview in the cloud.